CET Designer 7.5

Last modified: Jan 16, 2017
More about Release Notes

Update – Patch #2 (January 16, 2017)

Architectural tab

  • To avoid confusion, we have renamed some sections in the Architectural tab; Floor Coverings and Floor names have been renamed to Carpets and coverings and Create Floor(s) respectively.
    ArchitecturalTabLayout_75_eng
  • Fixed problem with Carpets and coverings, that could result in objects on top of a covering getting selected when selecting the covering itself.
  • Fixed problem that could cause Carpets and coverings to show on top of other objects in the 2D view.
  • Improved tooltip information for objects not on your currently active floor; tooltips will now offer more detailed information, and will instantly appear if an inactive object is clicked on.
  • Fixed issue with applying of materials to Carpets and coverings that could cause a crash.

SketchUp

  • Added support for SketchUp 2017.
    Please note that this will only be available for the 64-bit version of CET Designer as SketchUp 2017 is not available for 32-bit versions of Windows. To ensure maximum compatibility, the SketchUp export from CET Designer will use the SketchUp 2016 format.
  • Fixed a couple of minor issues related to SketchUp export.

CRM Connect

  • Client ID is now optional during login.
  • Other minor bug fixes.

New Extension: IFC Interface

IFC Interface is a new Extension which offers an alternative method for users to get their drawings into Revit. IFC is the international standard for BIM and can be used with Revit and other BIM software applications. You do not need to install the RevLink plugin for Revit to benefit from the IFC Interface Extension. We do, however, recommend that you update your Revit with an Autodesk IFC plugin.

Downloading and installing the IFC Interface Extension from the Marketplace will not add a new component tab; only a new export option where your drawings are exported to IFC 2×3. To export a drawing to the IFC format, go to the File menu, then select the Import & Export option and click the Export Drawing button. This will bring up a Save As dialog where you specify the file location and choose IFC file as the file type. For the next step, you will be prompted to select which level of detail to export to, with Super equivalent to a high-quality rendering from the Photo Lab. Once exported, your .ifc file is ready to be opened in, for example, Revit.

When to use IFC and when to use RevLink

These Extensions are somewhat overlapping and while one solution may work better in certain situations, the other could work better in others. We encourage you to try both solutions to evaluate them in relation to your needs, routines, and workflow. Below is a summary of the pros of IFC and RevLink, respectively.

IFC Pros
  • IFC is the international standard for BIM and can be used in other software than Revit.
  • It is not necessary to install a RevLink plugin for Revit.
  • The IFC export can be customized in several ways.
RevLink Pros
  • Technically a more stable solution.
  • More options available on the CET Designer side, for example to include cost, part list, manufacturer etc. Users can also choose whether to export groups or individual objects.
  • Generates loadable families whereas IFC generates in-place families.
  • Can be used to create family files per tags etc.

Miscellaneous

  • Walls set to transparent will once again be visible when rendered.
  • Fixed problem with heavy drawings that could cause the Calculation dialog to not display any contents.
  • Fixed problem with creation of new 3D views, that could cause the 2D toolbar to be incorrectly displayed instead of the 3D toolbar.
  • Fixed issue with PDF creation that could cause a crash.

 

Update – Patch #1 (December 13, 2016)

  • Added support for exporting 360 panoramas through right-clicking on the finished image.
  • Fixed problem with the Material Explorer that could cause the dialog to think it was ok to be on a monitor that is no longer connected.
  • Fixed problem with categorization of objects placed on multiple floors, that could cause the Categorization dialog to not always update its content when a different object was selected.
  • Fixed problem with the Calculation dialog incorrectly combining objects that have been automatically moved to the Base floor after their original floors had been removed.
  • Fixed problem with item tags that would make it possible to accidentally move them, even if they were not on your currently active floor.
  • Fixed problem where deleting multiple floors could cause the Calculation to refresh its contents multiple times.
  • Fixed issue with the Material Explorer that could cause a crash when applying materials to a floor.
  • Fixed issue with loading of drawings containing multiple floors that could sometimes cause a crash.
  • Fixed issue with multiple floors and tags that could cause a crash.
  • Fixed issue with inserting of photos in the Paper View that could cause a crash.
  • Fixed issue with pasting of text into an existing text object which could cause a crash.

 

Update – Hotfix (November 29, 2016)

We are releasing a new hotfix today which will resolve the following issues:

  • Fixed issue with updating an Elevation view which could cause a crash.
  • Fixed problem with View ports in Paper View not always following set visibility.
  • Fixed problem with freezing single-selected architectural walls that caused connected walls to be deleted.
  • Fixed problem with double-clicking on drawings that could result in drawing not opening, or launching a new copy of CET Designer.
  • Some general fixes regarding text and translations.

 

Update – Hotfix (November 23, 2016)

Following the launch of CET Designer 7.5 this Monday, we are releasing a hotfix that will resolve the following issues:

  • Fixed problem that could cause tags to not show up.
  • Fixed problem that could cause the creation of Alternatives to take a long time.
  • Fixed problem that could cause saving of Favorites to take a long time.
  • Fixed problem that could make it impossible to edit Labels in Paper View.
  • Fixed problem with missing export option for 360 panorama images in Photo Lab. The Save button will now correctly turn into an Export button after rendering a 360 panorama image.

 


 

[open a printable version]

November 21, 2016

News & Changes

Voting Winner: Quick Access to the Dimensions Tool

  • We have implemented the winning alternative from our user poll – a quick access button for Dimensions has been added to the 2D toolbar.
    DimensionToolIcon_75_eng
  • It is now also possible to set up keybindings for the different dimension tools. The “D” key comes pre-bound to call up the dimension component for fast placement.
    DimensionKeyBinding_75_eng

 

Voting Runner-Up: Spell Checking in the Text Tool

  • Spell checking and autocorrection is now available for the Text tool. These correction tools support all languages currently available for Microsoft Windows.
    SpellCheck_75_eng
    Please note that these tools partially rely on functionality supplied by Microsoft through the Windows dictionaries, this means they will not be available for Windows 7 and earlier. They will also not work with 32-bit versions of CET Designer.

 

Voting 3rd Place Honorary Mention: New Sliding Doors

  • Sliding doors have been added to the Walls tab. These can be configured as either Sliding or Pocket-style doors, and support most options available for regular doors.
    SlidingDoors_75_eng

 

360 Panorama Available as Render Mode

  • CET Designer now supports creating 360 panorama renderings for export to use with smartphone VR kits or viewing in MyConfigura briefcases.
    RenderModes_75_eng

>> Click here to read more


 

Pinned Components Stay Pinned

  • Pinned tabs will now remain pinned between sessions.

 


 

Custom Tools Updates and Enhancements

  • It is now easier than ever to set up (or add to) your own Custom Tools setup.
    SendToCustomToolsButton_75_eng
    A Send to Custom tools button has been added to all section headers. Clicking this will send your selected section to your currently active Custom tools tab.
  • Custom Tools can now be triggered from its own keyboard shortcut (default “C”).
  • The Rename button has been removed; You can now instead rename tabs by either double-clicking on a tab, or right-clicking and selecting Rename.
  • Added controls for saving and loading custom tool setups as well as more easily accessible help.
    Saving a Custom tools setup will generate a reusable file with the .cmftb-suffix, which can be shared with colleagues or copied to a new installation of CET Designer.
    CustomToolsMenu_75_eng

>> Click here to read more

 


 

RevLink Updates

  • Added support for Revit 2017.
  • A new version of the plug-in for Revit is now available, please update your installations.

 


 

New SketchUp Export Option

  • CET Designer now supports exporting to the SketchUp file format, if you have the SketchUp Extension installed.
    This functionality has been merged with the old Export Cad option into the new Export Drawing… button. You will find all the Import & Export options in the File menu.
    ExportDrawingButton_75_eng

>> Click here to read more

 


 

Manage the Floor Visibility for Elevations

  • Added more control over what a generated Elevation should display in regards to multiple floors. To this end, a new Floors tab has been added to the Visibility settings dialog for Elevations.
    This lets you select whether floors should be visible or not, and whether to collate floors down to a more compact view or not.
    ElevationDialogFloorTab_75_eng

 


 

Setup and Save Your Own Work Modes

  • The Work mode editor is now available; this lets you customize the visibility of most elements in the CET Designer interface, showing or hiding parts of the program to set up your favorite work environment.
    Your changes can be saved as different presets which you can then switch between as your needs change during a project.
    WorkModesEditorOption_75_eng WorkModesMenu_75_eng

>> Click here to read more

 


 

New Import Feature in the Project Info Extension

  • Added a Import from Outlook button to several parts of the Project Information dialog.
    This lets you quickly bring in information to the dialog from your contact information already set up in Outlook.
    ProjectInfoImportButton_75_eng

 


 

New Addition to the Humans Catalogue

  • We have added separate wheelchair model without a person sitting in it.
    EmptyWheelchair_75_eng

 

Updates and New Features in the Architectural Tab

  • Most of the controls from the Floors dialog have been moved into the main Architectural tab for easier access.
    FloorOverview_75_eng
    You can still pull out all of the sections into the Custom tools dialog, if you prefer to work with multiple floors from a separate dialog.
  • Floor Coverings (previously called floors) have been updated and moved from the Walls tab into the Architectural tab.
    FloorCoverings_75_eng
    Please note that Floor coverings are intended to be used for creating carpets or floor areas with a different material. They are not actual Floors, and will not register or behave as such.
  • Fast access to Floor selection and visibility has been added. A black border indicates your currently active floor, and currently visible floors are indicated with a blue color.
    FloorButtons_75_eng
    Left-clicking on a floor name, will toggle hiding/showing it.
    You can also use these buttons to quickly change which floor is the active floor, by right clicking on the floor you wish to set as active.
  • Added controls for toggling Visibility, Lock, and Solid, to all floors at once.
    FloorTogglingButtons_75_eng
  • The default basic floor has been renamed from “Other” to “Base”, to help differentiate it from other floors.

>> Click here to read more

 


 

Generic Kitchen, now Kitchenette

  • The Generic Kitchen Extension will be changing its name to Kitchenette with this release.
    At the same time, it will also be getting a new logo and tab icon to go with its new name.
    Kitchenette_75_eng
    This is being done to pave the way for future improvements, we will reveal more about the coming changes once they get closer to a release.
  • Kitchenette now also has support for imperial measurement settings. The Extension will automatically detect your settings in the Control Panel and show the appropriate measurements.

 


 

New Wall Options

  • A new option has been added for walls.
    WallAppearance_75_eng
    This dropdown incorporates the old Transparent walls option as well as a new option called Low. Setting walls to low will cause all architectural walls to drop down to a low fixed height to keep them out of your way while working.
    NormalWallsExample_75_engLowWallsExample_75_eng
    Appearance “Normal”                                       Appearance “Low”

 


 

Option to Skip Relocating Missing CAD Files

  • A new option has been added when CET Designer asks you to locate missing CAD files, letting you skip all relocation questions.
    MissingCadFilesMessage

 


 

New Shortcut to the Material Explorer

  • Added keybinding means the Material Explorer is now easier to access (default “Alt+M”).

 


 

Better Calculation Visibility

  • An option has been added to the Calculation Control Panel if you wish to ensure that the dialog is always on top of CET Designer when it is not minimized.
    ShowCalculationOnTop_75_eng

 


 

3D Text Improvements

  • Changes to how 3D text handles sharp corners in some fonts should result in nicer looking shapes.
  • Fixed problem with transparent materials applied to 3D text objects to that could result in unwanted effects.

 


Solved Issues

Project Info

Fixed problem that could cause fields for Installation/Shipping/Top notes to not correctly retain entered data.
Fixed problem that would cause fields to not synchronize well with the Data Field object in Paper View. This could happen if the number of fields in the Project Information dialog was greater than those available in Paper View.

 

Movie Studio

Fixed problem that would allow you to zoom in/out on the movie preview.
Added support for opening the Movie Studio using a keyboard shortcut (default “Ctrl+Alt+M”)

 

pCon Configurator

Fixed problem that caused the query tool to incorrectly report prices using the Brittish pound symbol (£) instead of the US dollar symbol ($). Prices were still correctly showing with the right currency symbol in the Calculation dialog.

 

Miscellaneous

Fixed problem that would cause Locking or Unlocking of objects to not respond to the Undo command.
Fixed problem that would allow unlimited width values for 3D Text.
Improved handling of resolution for imported PDF files should lead to nicer printouts.
Fixed problem with Blocks on multiple floors, which could prevent the blocks from being moved down below a certain level.
Fixed problem with object visibility, that could in rare cases cause some (or all) objects to lose track of their own visibility settings. Effectively making them invisible unless View All was selected as view mode.
Fixed problem with fillable objects (Custom Shapes, Multiple Floor, Floor coverings) that would not accept material changes when applied through the pointer tool.
Fixed problem with Floor covering shapes not being consistent between 2D and 3D views.
Fixed problem with Custom Shapes winding up on the incorrect floor when working with multiple floors.
Fixed problem with Humans and multiple floors that could cause some objects to wind up on the wrong floor.
Fixed problem with loading Papers that contained Revision History information. This could cause the papers to become unloadable if you did not have the Revision History Extension installed.
Fixed problem with imported CAD not being placeable on multiple floors.
Fixed problem with Dimension placement that could cause them to jump to a different floor when multiple floors were present.
Fixed problem with the Remover tool and multiple floors, that would prevent the remover from working with objects other than those on the topmost floor.
Fixed problem with the Slice tool not working well with multiple floors.
Fixed problem with Part tagging and multiple floors that could cause it to not be possible to tag individual objects on anything but the top floor.
Fixed problem with multiple floors reporting incorrect number of objects placed on them when Human models were involved.
Fixed problem with creating new tags that would cause them to not receive automatic numbering.
Fixed problem that would cause the texture resizing progress bar to pop up the first time you change the background in Virtual Viewer.

Leave a Reply