Articles for the ‘CET Designer’ Category

Movie Editor: Timeline and Playback Controls
Last modified: Feb 13, 2017

The bottom part of the Movie Editor window is dedicated to the timeline with related tools, and playback controls. These are explained in detail below the overview.   Timeline Clips that are selected in the Clip Collection are available on the timeline; in the same order of appearance. You can change the clip order either ...

Movie Editor: Clip Collection
Last modified: Feb 13, 2017

The Clip Collection contains all the camera paths and stationary cameras currently in your 2D view: Here you can do the following: Change clip order: use drag n’ drop to alter the order in which the clips should play, or select a clip and move it up or down in the list by using the ...

Movie Editor: Movie Settings
Last modified: Feb 13, 2017

The Movie Settings are options that you can work with before exporting the movie: Let’s take a look at each of these settings. Options Lets you select a preset from the list or, if you select the Custom option, select compression, resolution and quality on your own as shown here: Light preset Offers the same ...

About the Movie Editor
Last modified: Feb 13, 2017

After positioning camera paths and stationary cameras in your 2D view, you can edit your movie in the Movie Editor. In the Clip Collection, you can decide the order of appearance and also enable/disable scenes before producing the movie. Different Movie Settings are available and you can even trim scenes to achieve the results that ...

Dashed outlines in the 2D view with Multiple Floors
Last modified: Nov 24, 2016

When working with multiple floors, you may have come across times when the objects in your drawing to become pretty much invisible in the 2D view, only showing a dashed outline, like this: Don’t worry that your drawing is broken, it is just a way of controlling which floor objects belong to, and to maintain ...

CET Designer 7.5
Last modified: Jan 16, 2017

Update – Patch #2 (January 16, 2017) Architectural tab To avoid confusion, we have renamed some sections in the Architectural tab; Floor Coverings and Floor names have been renamed to Carpets and coverings and Create Floor(s) respectively. Fixed problem with Carpets and coverings, that could result in objects on top of a covering getting selected ...

360° Panorama Rendering FAQ
Last modified: Nov 24, 2016

What is a 360° panorama? A 360° panorama is a series of rendered images collected into one image file.   Why 360° panorama? A 360° panorama is used to help present a virtual space, either through a navigable image on a website, or with Virtual Reality tools such as Oculus Rift or Google Cardboard.   ...

Floor Coverings
Last modified: Nov 21, 2016

If you want to draw a carpet or use a material different from the main floor on part of the floor, you need to use the Floor coverings. The following tools can be used to quickly draw rectangular, circular or free-form shapes: Rectangular floor covering – the fastest way to create a basic rectangular floor ...

Floor Settings
Last modified: Nov 21, 2016

In CET Designer, the default setting is to show a basic rectangular floor in the 3D view that expands automatically to accommodate all the objects that you place in your drawing. If you don’t want this floor to show, or if you don’t want it to auto expand, you can deselect the checkboxes in the ...

Creating or Editing a Work Mode
Last modified: Nov 21, 2016

As described in the Selecting Work Mode article, there are a number of premade work modes in CET Designer. You can, however edit an existing work mode, or create your own. To do so, you will need to go into the Work mode editor which is accessed either from the Work Mode dropdown menu, or ...

Using the Stationary Camera
Last modified: Aug 17, 2016

The stationary camera is a helpful tool when creating movies in CET Designer. It is a component that you place in the drawing and that pans around itself. It pans in one direction at a time, but the direction can easily be reverted in the quick properties box or by using the blue flip double-arrow. ...

CRM Connect FAQ and Known Issues
Last modified: Jan 27, 2017

General Where can I customize the reports uploaded to my quotations? To customize the reports generated, click the Options button next to the Upload PDF Reports checkbox in the component tab, or you can proceed to the Print Dialog and change the report settings.   Where does CRM Connect get its quote numbers from? CRM ...

Setting up Your Salesforce CRM
Last modified: Jan 27, 2017

Compatibility with Salesforce Editions Salesforce support of CRM Connect requires the usage of a Salesforce API. To use the Salesforce API, your organization must be on one of the following editions: Enterprise Edition Unlimited Edition Developer Edition Performance Edition Note that this feature is enabled by default on these supported versions. On unsupported versions, the ...

Setting up Your Zoho CRM
Last modified: Jun 21, 2016

Giving Users API Access Edit an existing profile used by user Login to the Zoho CRM web portal and click on the Setup option in the top right corner. Go to the Users & Permissions category and select Users. Take note of the user’s profile which is displayed next to their position, under the user ...

Getting Started with CRM Connect (BETA)
Last modified: Jan 26, 2017

   This Extension loads the latest project information from the CRM system, which may replace your existing values in the CET Designer Project Information dialog. The object mapping configuration varies for each CRM system. Note for Salesforce users: You will need to register the CRM Connect Extension as an application in your CRM system to ...

About CRM Connect (BETA)
Last modified: Jun 21, 2016

This Extension allows you to interact with your organization’s CRM system from within CET Designer. Features of this Extension include loading latest project information from the CRM system, populating product databases in the CRM system, synchronizing opportunities with product line items, automatically generating quotation numbers, as well as uploading reports generated in CET Designer to ...

Placing 3D Text on a Wall
Last modified: May 27, 2016

If you want to add 3D text to a wall, for instance the company name, you can use the Place text on wall component found on the Wall Drawing component tab: To use this component, follow these steps: If you wish to attach the text to a wall, start by placing a wall. The 3D ...

Adding Standard or Custom Lights
Last modified: May 16, 2016

Installing the Lights Extension will equip CET Designer with many different light sources to pick from, everything from freestanding lamps to ceilings with integrated lights or fluorescent lights. Here, each section on the Lights component tab is described. Ceiling These two ceiling components have integrated lights, either fluorescent lights or a light wire grid. To ...

Drawing a Basic Kitchen
Last modified: Nov 21, 2016

Installing the Kitchenette Extension will equip CET Designer with a set of basic kitchen cabinets and appliances.With these, you can easily furnish break rooms, cafeterias or kitchenettes as in the example below. You can select a cabinet and use the green input box to, for example, add a sink or a hob: If you would ...

Drawing Floors
Last modified: Nov 21, 2016

On the Architectural tab you will find a set of tools for creating floors: Create Rectangle – the fastest way to create a basic rectangular floor. Create Circle – the fastest way to create a basic circular floor. Custom Floor – lets you define a custom shape. Each time you click, you add a new ...

Photograph Setup: Floors
Last modified: May 16, 2016

If you are working with multiple floors in your drawing, you can control which floor(s) should be visible when rendering an image. In the Floors section, the default settings is to Follow Main, as shown in the dropdown menu. If you want to adjust this, you first need to pick Custom from this menu. You ...

Managing Multiple Floors in the Floor Overview
Last modified: Nov 23, 2016

In CET Designer, you can create custom and multiple floors to handle those multi-storey buildings. To create a basic, custom floor, please see the article Creating Custom Floors. In this article, we’ll cover how to create multiple floors and how to manage custom and multiple floors in the Floor overview. Here’s a picture to show ...

CET Designer 7.0
Last modified: Nov 15, 2016

Update – Patch # 3 (August 15, 2016) Movie Studio Added the new Stationary Camera tool, which lets you pan the camera while still standing still in one location. All movie export settings have been merged into the Movie Editor dialog, letting you work with all your settings in one place. Stairs You can now ...

Adding Electrical and Architechtural Symbols to Your Drawing
Last modified: May 10, 2016

Downloading the Symbol Library Extension from the Marketplace will add a component tab to CET Designer that contains folders with electrical and architectural symbols that you can place in your drawing. These North American symbols follow Architectural Graphics Standards guidelines and are provided for user benefit and clarification. Note that they are not included in ...

Drawing Stairs and Railings
Last modified: May 16, 2016

There is a separate Stairs Extension that contains objects for drawing stairs, landings and railings of different sorts. To use these components, simply leftclick on one and release the mouse button. Then move the mouse cursor to the drawing area and click to place the the component. During placement, a blue input box appears where ...

Installing Virtual Viewer
Last modified: Aug 04, 2016

1. Check that your system meets the hardware requirements Please start by reviewing our system requirements for Virtual Reality, which can be found here. While the Virtual Viewer might run on a system with lower performance, it is not recommended to do so as the end experience would probably be very poor. Step 3 below ...

Virtual Viewer Controls
Last modified: May 25, 2016

Keyboard controls W: walk forward A: walk left S: walk backward D: walk right Up: look up Left: turn left Down: look down Right: turn right Move up and down Hold down to walk faster Hold down to walk slower Gamepad controls The following applies to Xbox One and Xbox 360 gamepads: Related posts: Virtual ...

Virtual Viewer Guidelines
Last modified: Jan 20, 2016

Here are some basic guidelines that we recommend you to follow when presenting using Virtual Reality: It is hard to get a correct sense of scale in sparse environments. Therefore, it is better to limit the size of the presentation material to a smaller area, rather than having a larger presentation that might feel empty ...

Virtual Viewer FAQ
Last modified: Jan 20, 2016

Common Problems and Solutions Objects popping in and out of existence or objects not showing at all The Virtual Viewer will try to automatically adjust the quality of models to provide a smooth Virtual Reality experience. If an object does not exist in a certain model quality (or lower), it will not be visible. This ...

Virtual Viewer Settings
Last modified: May 26, 2016

Profile Different settings profiles can be created, letting you save adjustments made in the Settings dialog. To switch profiles or create a new one, click the Default button. Reset Resets current profile to default settings. Mode Normal This mode lets you walk around in the scene, using either the keyboard or a gamepad, in a ...